Ah, the mysterious, looming Bat-Signal.
What a fascination it held for readers.
Batman’s flashy-cool accoutrements
— Batmobile, Batplane, Whirly Bats, the Batcave with its massive weird
trophies, the ever-so-useful utility belt and especially the Bat-Signal —
formed a serious part of his long-term appeal, I think.
Introduced in Detective Comics 60 (Feb. 1942), the Bat-Signal had, of course,
been inspired by the Phantom Detective pulp
magazine of the 1930s in which a red beacon atop a newspaper skyscraper was
used to summon the crime-fighting Phantom. Batman editors Jack Schiff and Mort
Weisinger had edited that magazine, and were well aware of the gimmick.
My only real disappointment with
Batman’s sales-boosting “New Look” in 1964 was the addition of a telephone “Hot
Line” to Commissioner Gordon. I thought that undercut the importance of my
beloved Bat-Signal.
When the TV show debuted as an
instant hit in January 1966, I was pleased to see the producers had been smart
enough to include both the Batphone
and the Bat-Signal.
Here, in Batman 135 (Oct. 1960), we have one of those rare stories in which the
Bat-Signal plays a central role. Criminals summon a super-powered sky creature
to battle Batman and Robin using a sorcerer’s lantern as a sort of evil
Bat-Signal.
The issue includes one of my
favorite sub-series, Alfred’s fictional adventures of the second Batman and
Robin team. Dick Grayson has become Batman II, and Bruce Wayne and Kathy Kane’s
son has become an earnest, ginger-haired Robin whose inexperience drives the
plot.
In the third story, gambling-ring
gangster “Wheels” Foster becomes the Wheel, one of those costumed obsessives
who were always being inspired by Batman’s own costumed obsessiveness
concerning bats. Like the sorcerer’s lantern, this satisfied the readers’ well-established
taste for mirror-image reversal themes.
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